![]() ![]() Okay, you are ready to castle, so "just do it"! ![]() Assuming you know the rules to castling (1- You can't castle if you have moved either the King or the Rook(s) 2- Can't castle out of check 3- Can't castle into or through check). I am not sure we really need a diagram here to teach us the importance of this move. Below you will see a fun example of what, in a perfect world, might be the "best" way to develop your pieces:Īnyway, castling is the most efficient way to safe-guard your King, get your rook(s) into the game, and coordinate your army all in one move. ![]() Without the help of all your dudes, how can you expect to win? With rule #3 I'd like to talk about where you should be developing the pieces: Though rule #7 will reiterate this idea, establish in your thinking now that the best place to develop your pieces is toward the center. Yes, development really is that important! Develop, develop, develop your pieces. Rule #3 - To Develop Your Pieces, or Not to Develop Your Pieces? DEVELOP! They're the easiest to develop, and because your Rooks and Queen can't really get into the game until later (see rules 5 and 8) you shouldn't be thinking about moving "the big guys" until the "little guys" are in the game. The minor pieces are your Knights and Bishops. Anyway, what I'd like to point out with rule #2 is which pieces you should be developing first: In general, your "minor" pieces should come out first. Using your entire army is an absolute must when playing chess at a high level. Development, loosely translated to "chess terms", means that in the beginning of the game you need to develop your position by getting all of your pieces out as fast as possible. There are many rules and principles for the three different stages of a chess game, but the focus of this article is how to "get out of the gates" in a hurry!Äevelopment means "to build and create". ![]()
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